
In life we reach a point where we need to become more productive and put our tasks in order, we want to improve our habits and we even need an alarm that reminds us that we must comply with specific things. That's what Habitica is about, a game created to have growth and improve in our real life.
It can be said that Habitica is an RPG videogame that consists of making quests created by ourselves, these are divided into three types, habits, daily and to do's.
Habits are those things that we want to improve or change, these can be repeated more than once in a day. Example: be positive, help someone, study.
Dailies are only completed once a day (as the name implies), are these things that we know we need to do daily. Example: walk the dog, watch a movie, wash dishes, etc.
To do's can be tasks that we need to complete, example: develop a project for a class, wash the car, write an essay before some deadline, etc.

This is a screenshot of my profile and my quests.
In the world of Habitica, you create your own missions that are related to you only, therefore, you will decide the difficulty of each mission. The difficulty will influence the amount of experience and the amount of gold received. A more detailed example of this below:
Habit quest made by me: Walk my dog.
As I am a sedentary person to walk my dog is something that I consider that has a medium difficulty, then I will introduce that difficulty in the game. So when I complete it I will receive the gold and the experience as a reward according to the difficulty I introduced.
Here the important thing is, to be honest with you and accept when you have failed to accomplish something you should do in a mission. If you fail the life of the avatar will decrease as if a monster had attacked, therefore the game is an incentive for you to try to give your best every day.
Creation and customization of avatars
In this game we can create an avatar in the best retro style, starting with a predetermined class (warrior) until reaching level 10. The classes to choose are Magician, Warrior, Healer, and Rogue.

Classes and pets
That's not all. Beginning at level 10, specific skills are acquired according to the role of each character. It also has a point system to introduce different attributes such as CON, INT, PER, and STR. Probably experienced players know what each of these attributes is, but in this game, everyone has a unique bonus. For example. The INT works to acquire more experience for each personal mission completed.
And as if that were not enough, there is also a system of mounts and pets that can be equipped to the avatar. All this can be achieved just by completing the missions. If you have a very long list of things to do you will have many rewards and in this way, it becomes fun to do so.
Challenges, guilds and more
Habitica has the classic systems of a normal rpg, but it is not about discovering maps. It is important to clarify that the whole game focuses on the real-life daily tasks that a person must perform in their day to day.
The game includes the party system to complete missions with your friends and they can also defeat bosses as they complete their daily tasks. Along with this is also the system of challenges where you can choose the challenge that you like and this will add predesigned missions automatically to your quest list. The guilds apart from being support groups also have their own challenges and rewards for all those who participate.

Party quest's
If you are addicted to videogames, this game might like you and also help you order your life. Sometimes we all need a push to achieve what we want (or at least I do) and the reward system for a virtual avatar makes it more entertaining. Even you even feel a certain obligation.
If you dare to enter the world of Habitica you can play through its official website or download it on your IOS or Android device.
My avatar name is: Sukibelle 




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©2018 María Zerpa



